Control-Alt-Hack™ is, first and foremost, designed to be an entertaining game. It is not an “educational” game, in that gameplay is not explicitly about - or driven by - learning a concept (e.g., fractions or spelling). As one plays it, however, one will be exposed to important computer security concepts. Consequently, Control-Alt-Hack™ has educational value as well. Please see the other pages for suggestions on how you might use Control-Alt-Hack™ in industry and in education, like kicking off a security brainstorming session or exposing freshmen computer science students to computer security.
For more information about gameplay and the ways that we incorporated educational material into the game, check out our BlackHat 2012 talk.